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Ars Technica
03.04.2025
A bit of early 2020s triple-A, some neat originals, and two wild arrivals.
$449 buys easier multiplayer, mouse mode, and a chance to upgrade older titles.
All Nintendo titles see an increase from the $60 Switch 1 status quo.
02.04.2025
Doctors said he’d die by 13, but Bill Williams turned long odds into iconic art about endurance.
We take some wild stabs ahead of the big “Nintendo Direct” presentation.
Can you mine resources and build factories with merely sticks and buttons?
29.03.2025
Fine print suggests visual upgrades for original Switch games on new hardware.
28.03.2025
A surprising addition in patch notes for a 10-year-old CRPG classic.
“Virtual game cards” don’t require an Internet check-in after the initial loan.
26.03.2025
Nvidia G-Assist has limited functionality right now, but it runs locally.
New policy comes as OnlyFangs streaming guild planned to quit over DDOS disruptions.
25.03.2025
Valve’s Harrington: Unchecked CD duplication “put our entire business model at risk.”…
22.03.2025
Weeks later, Sonnet’s “reasoning” model is struggling with a game designed for children.
21.03.2025
Checking out an early version, headed by X-COM creator Julian Gollop.
19.03.2025
Officially licensed spin-off features familiar voice talent; starts at $11,620.
Satirical San Francisco billboard asks: “Has a Harrison fired you lately?”…
16.03.2025
Cheap, unreliable ceramic APU resonators lead to “constant, pervasive, unavoidable” issues.
14.03.2025
Executive Producer Dennis Shirk talks with Ars about the state of the game.
We’re still a ways off from the conversational AI “partner” teased last year.
12.03.2025
It needs to be more than just stock Windows with a coat of paint.
09.03.2025
Explore a haunted house, destroy some zombies, and hone your touch typing at the same time.
07.03.2025
Web game illicitly “wrapped in a mobile shell” climbed the paid App Store charts.
06.03.2025
Analysts also warn that tariffs could increase prices for game software and hardware.
The first Legends of the Five Rings PC game will make you work for your wins.
05.03.2025
A “zero gravity training sphere” makes an appearance, obviously.
04.03.2025
Puzzle masters return with a new studio and compelling manufacturing challenges.
02.03.2025
Opinion: Just as Half-Life 2 helped launch Steam, a sequel could help establish non-Windows PC gaming.
01.03.2025
With the right folks involved, EA can capably preserve and update its classics.
28.02.2025
This could revitalize the platform—or demonstrate that things aren’t going well.
Small gameplay tweaks make for a completely fresh take on old challenges.
27.02.2025
Opinion: By playing it safe, WB makes it harder for other games to experiment.
Datamined engine updates suggest long-awaited sequel is in “polish and optimization” phase.
Let Ars help you find some needles in Steam’s massive haystack of game trials.
21.02.2025
Amazon-owned platform says “costly” historical archives don’t drive “engagement.”…
20.02.2025
Other Source games also get the Half-Life 2 anniversary update treatment.
Despite improvements, Microsoft’s new model is still mainly useful for low-res prototypes.
19.02.2025
So, what’s your excuse?
16.02.2025
Obsidian’s new fantasy RPG asks you to be the unwelcome face of a hated occupying force.
Opinion: EA might be done with single-player games—but we’re not.
Investigators decompiled the game to search through 2.2 billion random dungeon seeds.