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Gamedeveloper.com
23.11.2024
With Shenmue 3 in its hands, Inin teased a 'next phase' for the game and Shenmue series would be unveiled 'soon enough.'
'This is just the start of our unforgettable adventure.'
Blizzard's new plans for World of Warcraft show why MMORPGs may have plenty of life left as a genre.
A walkthrough of the movement system's core design values and how they were programmed and implemented.
22.11.2024
Developers are now required to be more transparent about what's in a season pass and when its content is ready for players.
Following the closures of the short-lived Gundam Evolution and Blue Protocol, Bandai Namco is fully absorbing its online game-focused studio.
This Dance Central postmortem was first published in Game Developer Magazine in January 2011.
Recent years have seen a greater focus on the game industry and ensuring its young players are in a safe environment.
November 2024 marks the 25th anniversary of the company behind Gamemaker, a popular game engine for indies.
The platform is asking users to self-classify their asset pages by revealing when they've leaned on tools like ChatCPT and Midjourney.
21.11.2024
Publishers are bringing their biggest games to phones, and Final Fantasy XIV is the newest title to join the mobile market.
Like with Uzbekistan and Saudi Arabia, Xsolla wants to provide Busan's game industry with the resources and connections to expand its reach.
Farlight's new title has been deemed Google Play's best game of the year nearly a month after launch.
We explain the sound recording and design process based on our years of experience with War Robots – processes that work and fails to avoid!
The AR developer has spent half a decade using its games and positioning tech to build a 'detailed understanding' of the planet.
The studio said development of projects like Hyper Light Breaker and Possessor(s) won't be impacted by the job cuts.
20.11.2024
GIANTS' newest agricultural simulator also has the highest peak player count of the series' entries on Steam.
The Finnish studio is preparing to self-publish a number of titles including Control 2 and FBC: Firebreak.
Two-year alums Olivier Courtemanche and Justin Kubiak will respectively lead the direction and business partnerships for PlayStation's mobile ventures.
'It's important not to lose sight of the fact that thousands of video game voice and movement performers have been on strike for 116 days.'
It's currently unclear how many people have been laid off.
'Presented in a step-by-step format, this book helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games.'
19.11.2024
'It appears that Valve has chosen to continue a 'hands off'-type approach to content moderation.'
Astro Bot and Final Fantasy VII: Rebirth hold the most Game Award nominations this year at seven apiece.
First of a three-part series on combat-focused game balance design, exploring its evolution and showcasing successful case studies.
The four-year-old studio is letting employees go after it spent years building staff and working on 'something amazing.'
A potential deal could see Elden Ring become a first-party PlayStation franchise.
Game developers are among the millions users leaving X (formerly Twitter) and signing up for Bluesky. What are they getting out of the platform?
Roblox Corp. has implemented even more options to addres its platform's child safety concerns.
Back in 2002, Vivendi had Valve on the ropes. Then one Korean-speaking intern entered the ring.
16.11.2024
Earnings for the Swedish conglomerate's 2024-2025 year continue to fall without a release equal to Remnant II or Dead Island 2.
A pocket full of positivity.
Ubisoft has silently axed a film based on the now dormant stealth-action franchise.
The studio secured another round of funding to continue development on its unannounced game project.
The actors union has struck another deal to support voice actors while continuing to strike for larger protections for performers.
The event focused on spotlighting indies alongside larger titles.
After 5 years designing game economies generating $150M+, I've compiled my knowledge into a detailed 7-chapter guide on game economy, balance, and monetization.
15.11.2024
The creative director/game director/actor is being recognized for 'paving the way for narrative-focused game design and visually striking universes.'
The Unreal series may have been shelved years ago, but Epic is letting its first two installments live on through the Internet Archive.
Class dismissed?