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Gamedeveloper.com
25.10.2025
The free-to-play title launched globally on October 30, 2024.
NetEase is accused of lifting art assets from the portfolio of former Black Panther game environmental art director Jeryce Dianingana.
Halo: Campaign Evolved, a remaster of Halo: Combat Evolved, will be a full multiplatform debut when it launches in 2026.
Business negotiations conducted throughout the show reportedly generated over $37.3 million in economic value.
24.10.2025
The publisher, which is going private with help from the Saudi wealth fund, has joined forces with Stability AI to 'reimagine how content is built.'
Strauss Zelnick, CEO of Grand Theft Auto VI publisher Take-Two Interactive, made a case for why generative AI won't actually kill jobs.
The South Australian Film Corporation is offering local game developers grants of up to 100,000 AUD to grow their businesses and increase market.
Almost half of those copies are being played on Switch 2.
GDC Festival of Gaming is introducing streamlined pass types and other major content shake-ups for the 37-year-old event.
A demand to hit 30 percent in profit margins may explain Xbox's year of layoffs, cancelations, and price increases.
Crusader Kings 3 team says addressing feedback backlogs is like 'playing darts'
Florida officials are accusing Roblox of failing to protect children from online predators and inappropriate content.
23.10.2025
RedLynx has announced a restructuring proposal, with collective negotiations set to begin on October 30 and conclude toward the end of November.
The Thirsty Suitors and Project DOSA developer has laid off an unknown number of workers.
In a survey, over half of 1,500 adolescents said they're subject to pressure around social conformity, acting out or counteracting stereotypes, and more.
The news comes shortly after Remedy issued a profit warning with FBC: Firebreak struggling to find an audience.
Ubisoft Massive is offering workers a 'voluntary career transition program' to workers as part of its 'ongoing evolution and long-term planning.'
22.10.2025
Microsoft is allegedly raising the price of Xbox developer kits from $1,500 to $2,000.
Pocketpair communications director and publishing manager John Buckley explains how AI can harm even its most vocal detractors.
A Rovio spokesperson told MobileGamer.Biz the company is reorganizing internally and 'tightening relations' with Sega, its new parent company.
A year after EA shuttered Ridgeline Games, Marcus Lehto expressed disappointment about his former teammates being relegated to a "Special Thanks" section.
21.10.2025
Build A Rocket Boy senior management allegedly ignored employees and issued erratic directives that doomed the studio's debut game.
Skeleton Crew will consist of a slate of new companies, plus the existing teams at Payload, Brightrock and Mythwright.
18.10.2025
God of War Ragnarok director of product development Meghan Morgan Juinio feels the game industry has become too fixated on boom-or-bust productions.
EA's big buyout continues to send shockwaves through the industry, more game workers are unionizing, and a new game journalism site is born.
Former BioWare executive producer Mark Darrah discusses the complex challenges of leadership in the game industry.
A Bloomberg News report indicates Nintendo may be ramping up Switch 2 manufacturing in a campaign to massively drive sales.
Marc-Alexis Côté disputes Ubisoft's claim that he left Vantage Studios of his own volition.
'The pressures we face are making it harder to create the high-quality work we care about.'
17.10.2025
Nexon shares insights into the challenges of balancing the pace of player progress, and addressing feedback from different player types.
Series GM Byron Beede credits the massive launch weekend to a development cycle that was "obsessed with player feedback" from concept to beta and release.
The San Francisco studio is working on a freemium, roguelike, hero shooter called Project Ethos.
Developer MercurySteam is allegedly intimidating and retaliating against employees after demanding they work 10 hours a day, five days a week.
EA employees are joining with UVW-CWA to criticize the Saudia Arabia-led bid to take the company private and call for regulatory oversight.
Tomonobu Itagaki, creator of Dead or Alive and game director of the 2000s-era Ninja Gaidan games, has passed away.
In Dead Cells': What the F*n!? Motion Twin's Sebastien Benard lays out the case for fun permadeath and cheating just a little to make your game flow best.
'Ultimately, it's not about one region doing better than the other, it’s about global success.'
16.10.2025
United States senators Richard Blumenthal and Elizabeth Warren decry Saudi Arabia's Electronic Arts buyout.
400 employees of Blizzard Entertainment's Platform and Technology division are have unionized under Communications Workers of America.
Broken Sword co-creator Charles Cecil admits AI upscaling was an 'expensive mistake.'