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Gamedeveloper.com
17.09.2025
Godot 4.5 is available now, and thanks to the integration of AccessKit, it includes multiple accessibility features, such as screen reader support.
Developers who were on the fence about the impact of generative AI on game quality are growing pessimistic.
Senior artist Drew Harrison 'is no longer an employee' of Sony Interactive Entertainment subsidiary Sucker Punch Productions.
Epic said the move will help simplify workflows.
16.09.2025
Localthunk is delaying Balatro's upcoming 1.1 update to return to their hobbyist roots after experiencing burnout.
Discount history pages have been updated to integrate revenue and unit data for individual price cuts.
13.09.2025
The kinda-sorta-sequel to The Super Mario Bros. Movie finally has a name.
12.09.2025
A French actress has taken legal action against Aspyr Media for allegedly replicating her voice without consent in a compilation of Tomb Raider remasters.
Sony has launched the PlayStation Family App, which allows parents to monitor and manage child accounts, including content filters and spending limits.
After multiple reports, Testronic has confirmed the closure of its Madrid and Belgrade studios, while announcing a "significant" funding round.
The Japanese company has partnered with Nuuvem to launch a web-based demo platform it claims will 'transform game discovery.'
Plus: Former Meta workers claim its VR products have exposed children to abuse.
11.09.2025
Can AI really speed up game development?
Zac Antonaci, former VP of publishing and marketing at Kepler for over three years, is leading Gambit Digital, a new indie publisher based in Montreal.
The news comes with Nintendo and The Pokemon Company suing Palworld maker Pockerpair over alleged patent infringement.
Nine people have been made redundant 'primarily' within the company's publishing division.
Publishers explain how they lock down a release date and then pivot on a dime.
Meta denies it directed employees to avoid acknowledging that minors are present in online games like Horizon Worlds.
10.09.2025
During the 11th annual Roblox Developers Conference, the company said it's implementing new tools with AI capabilities meant to 'empower' creators.
Walter Kong has been named SVP and head of development for live games and mobile at the Microsoft-owned studio.
Former Nintendo devs spoke to Bloomberg about the company's design ethos, which involves player communication happening solely in-game.
09.09.2025
In a rather timely interview, Chinese conglomerate Tencent explains how it's working to cultivate 'evergreen' franchises.
Pete Hines believes 'short sighted' decision making in service of subscriptions has left developers out in the cold.
06.09.2025
This week on the Game Developer Podcast, Bloober Team's Shamil Yanbukhtin and Dennis Pauly share insights from making the combat of Cronos: The New Dawn.
Grounded 2 leads Chris Parker and Justin Vazquez discuss the pros and cons of early access and explain how insect mounts are the key to everything.
05.09.2025
High Voltage Software CEO Anthony Glueck says external studios like Keywords can train up devs by making original games.
Looking at the valuable lessons of GDC 2010's Designing Shadow Complex talk, with a focus on some very playful paper prototyping.
2K says the decision will "restructure and optimize" its teams within Firaxis. Sources say dozens could be impacted.
Plus: Call of Duty is about to make even more money and has MindsEye left IOI's publishing dreams in tatters?
04.09.2025
Aonic, the parent company of nDreams, Megabit, and others, has acquired research tech firm Primse Insights for $250M.
Microsoft's cancellation of Perfect Dark reportedly caused a ripple effect that left developers at Crystal Dynamics fighting for their livelihoods.
The new publication will leverage a subscription model to avoid the "ethical concerns" that come with sponsorship and advertising.
The studio's debut project Stormgate includes character portraits that were animated using external AI tools.
The company, established by former Blizzard president Mike Morehaime, said the cuts will largely impact its publishing division.
Speaking to GameIndustry.Biz, Jagex CEO Jon Bellamy said continuity and operation of the studio's games 'as apolitically as possible' is a top priority.
03.09.2025
Studio director Ed Daly explains how the newly-independent studio will chart a sustainable path forward after splitting from Sumo Group and making layoffs.
Ex-Brass Lion and Artifact 5 devs have formed HeartLoop Games, a new indie studio working on a roguelike fighting game.
Announced via The Hollywood Reporter, the companies have secured a deal for a live action film based on the Call of Duty series.
The Play for Peace—Games for Palestine 2025 Charity Bundle contains 382 titles from almost 250 creators and is attempting to raise $200,000.
02.09.2025
The Welsh outfit is keen to work with independent and double-A developers.