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8 | Follower
Ask a Game Dev | Tumblr
17.10.2025
Anonymous said: Will there ever be a future where AAA studios open source their games? What are your thoughts on it? Answer: It seems unlikely that this would happen. You’re basically asking if a...
Anonymous said: Thoughts on major retailers deciding to no longer stock Xbox consoles? Answer: That was a rumor that turned out to be unfounded. The retailers in question may have been limited to...
11.10.2025
Anonymous said: How do game companies decide when to run scheduled maintenance? Is it simply as “whenever the player count is usually the lowest?” Answer: There’s a lot of factors involved. Our server...
10.10.2025
Anonymous said: The new Sonic racing game told me the other day that online would be unavailable briefly due to a maintainence period. You've gone over the kinds of things that happen during this time...
Anonymous said: Rumours are swirling about Microsoft bringing out an ad-supplemented cloud gaming subscription. If this proves popular do you think advertisers will have influence over the content of...
09.10.2025
Anonymous said: Have you ever worked on a game that had sooo many bugs, testing anything was almost impossible, and the game ended up being cancelled? Answer: Yes, but none of the failed projects were...
06.10.2025
Anonymous said: Alright, Dev. You know what I'm about to ask already... Let's hear your thoughts on the EA buyout. Answer: Here are some of my thoughts on the buyout in no particular order. For now -...
03.10.2025
Anonymous said: Do you have any thoughts on the whole meme of "wanting shorter video games with worse graphics made by peope who are paid more to work less"? What would the effect on the industry be...
01.10.2025
Anonymous said: Following the recent news of the rumors of EA being bought: could this potentially impact upon EA dev jobs or cause job losses? And what does it mean for the projects of the games that...
30.09.2025
alucard007 said: Maybe this is not a DEV ask, but I'll try anyway. How much does it cost to acquire, even temporarily, the rights of a successful IP? I guess it does eventually generate the revenue...
24.09.2025
Anonymous said: How strongly do game crashes affect player retention? There are lots of reasons to avoid having a game crash to desktop/home but, is a game crashing a major cause for player...
23.09.2025
Anonymous said: Why do you think so many gamers are so emotionally invested when it comes to fan games, mods, and other topics related to IP law when it doesn't impact them directly? What mindset do...
Anonymous said: What are your personal thoughts on Generative AI? What are your thoughts as a game designer if those are not in sync? Answer: For the sake of this discussion, let’s first set aside all...
20.09.2025
granitoshyksos said: So, what're the best tools, resources, etc. for both learning to code and for making games? I imagine you might get asked this a lot, but I don't really have an answer...
19.09.2025
Anonymous said: You said in your recent AI post that AI only can replace low level workers right now until it can find and fix its own mistakes. What roles specifically seem to be at the most risk in...
16.09.2025
Anonymous said: What are some unspoken agreements between game developing companies and game devs? Answer: I feel like most of these are true of working in general, but there are some things that come...
clovershroom said: So, I've been meaning to get back into game dev. Should I start with something simple and scrape by with what I have or go with a big and ambitious idea? Answer: Always start small....
wheels1185 said: Not so much a game dev question as it is game dev adjacent. But I’m noticing more and more games releasing that require the player to agree to some kind of user agreement or privacy...
11.09.2025
phanboigames said: I want to make my own games. im 62 so i dont have much time and I want to learn to use AI to generate 3d models, specifically complete levels/ environments. I know my way around...
07.09.2025
Anonymous said: So a lawyer YouTuber by the name of Moon Channel made a lengthy video about the chances of Stop Killing Games. His conclusion is that even though the movement won't achieve its goals,...
06.09.2025
morganzephyr said: Hey so considering what happened with Silksong’s release and some discussions I saw on my dash and Twitter tl, in your opinion what are the particular advantages/disadvantages to...
03.09.2025
Anonymous said: With all the layoffs and studio closings/restructuring of the last few years, have there been any changes in higher level decision making? From, say, department leads to executives? Is...
Anonymous said: Do you think AAA studios or publishers pay much attention to big indie successes? Your Hollow Knights, Hadeses, Slay the Spires, Minecrafts (once upon a time), Cities Skylines. I know...
02.09.2025
Diablo Devs Unionize Following Layoffs And Dissatisfaction With AI, Pay - Aftermath This is interesting news. The unionization of the Diablo team means that three of the four main game teams at...
wheels1185 said: As a follow up to your recent answer about game cancellations, don’t game studios need to present a much more coherent plan than that before production starts? I know things can be...
27.08.2025
ondonasand said: This may be answerable in an archive post but tumblr search… I have an idea for a game, a 2-D rpg I would like to try to solo-dev. I don’t have prior dev experience. What would be a...
Anonymous said: What are uncommon/unique reasons you see a game get the axe? Answer: One project I worked on got cancelled because the lead engineer on the project and main technical architect had a...
Anonymous said: Why aren't there more games with orthogonally projected camera views? Answer: The reason we don’t do it is because our eyeballs perceive things in perspective, not orthogonal...
26.08.2025
Anonymous said: What are some common reasons on why games are cancelled/freezed, and what can we do to avoid it? Is it bad product management? Developers underestimating tasks? Clients always wanting...
extra-vertebrae said: Firstly: thank you for this blog and your time! Question: I might be overly cynical, but I've noticed that pubs have been pushing "big" CEs for new, often niche / indie / "indie"...
portpiraya said: Hi, I have a question that might seem weird. The question is about video game characters/enemies. Some enemies in video games are described as completely invincible. Does that simply...
25.08.2025
Anonymous said: If you're making a game with a bunch of rules which interact in ultimately very complicated ways (mtg, balatro, minecraft, whatever), are there any methods or even gut check ways to...
Anonymous said: So Overwatch has gone into emergency maintenance, so the game is entirely unavailable. What kind of problems would require the entire server to be halted without warning? Answer:...
Anonymous said: So I was having an interesting discussion with someone on the topic of animation clipping, & I thought since I'm not a game developer, I'd ask someone who is. So my question is, is it...
Anonymous said: Maybe I'm imagining it, but it feels like AAA games have been more likely to be delayed after Cyberpunk. Do you think that game's huge imbroglio at launch has gotten other teams more...
03.08.2025
Anonymous said: On the topic of computer specs, how close to the limit does your over powered dev computers come to running unoptimized versions of the game? How common is it for your dev computer to...
razgriz438 said: Why do many games that offer controller support not offer full button customization for the controller like they do for keyboard and mouse? Answer: It’s a good question. This is one...
02.08.2025
Anonymous said: How does compilation/building work when you're programming for consoles? Answer: It works mostly the same as it does on a PC, as the compiler and linker build an executable that can be...
Anonymous said: On the follow up to the gambling question, have you seen industries you work with try to skirt around or cheat regulations, such as various car companies cheating at emission...
Anonymous said: has there been any transition from Visual Studio + Visual Assist X, or is that still the standard? i've tested CLion and Rider, but always seem to go back to Visual Studio. Answer: Not...