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Ask a Game Dev | Tumblr
22.11.2024
Anonymous said: Has every move been invented? Maybe this is a weird one, but within a specific genre—take MOBAs for example—do you think every combination of move properties has been done? Push, pull,...
Anonymous said: How much use does Rust (the programming language) see in game development? Answer: I haven’t ever seen it used. Game dev still primarily runs on C++ to do the heavy lifting. We often...
21.11.2024
Anonymous said: A twofer but they're related. Why in games, where nothing needs to be shipped, do shops "rotate" things in purely digital storefronts as if they can't exist for sale perpetually? And...
16.11.2024
I’m on BlueSky nowCome say hi. [Join us on Discord] and/or [Support us on Patreon] Got a burning question you want answered? • Short questions: Ask a Game Dev on Twitter • Short questions: Ask a Game...
Summer 2025 Game Development Student Internship Roundup, Part 2Internship recruiting season has begun for some large game publishers and developers. This means that a number of internship...
14.11.2024
xlogic11 said: I'm a recent computer science graduate and finished my military duty, where I also developed a strong concept for my first game. Game development is my passion, and I’d love to pursue...
jirnkirks said: sorry this is 2 questions in 1 on very different topics haha. but im not a game dev nor am i likely to get the skills in game dev- i am very in marketing & analytics though as well as...
12.11.2024
pasuwado said: Hi! I’m a Brazilian fan of your work, and I want to thank you for all the content you share. I often see heated discussions about the role of consulting companies in game development,...
08.11.2024
Anonymous said: Another question about NPC's I will sometimes see players just let the NPC kill enemies which usually goes with them struggling to kill them or they take a long time to even getting...
Summer 2025 Game Development Student Internship Roundup, Part 1Internship recruiting season has begun for some large game publishers and developers. This means that a number of internship...
05.11.2024
Anonymous said: Say we've got a live service game, and we're at the beginning of the current content cycle. The next batch of big character class changes aren't expected for the next year or more,...
01.11.2024
mytemporarily said: Hi GameDev! I'm working on a game in my spare time that I'm pretty happy with. It's a 3d platformer with low poly graphics. I'm releasing a demo on itch tomorrow for...
31.10.2024
wheels1185 said: recently i was watching a youtuber play mario party against 3 other AI controlled characters and it got me thinking. when it comes to games like mario party (Or any other game where...
30.10.2024
Anonymous said: Wait a minute..."indie" means you dont need a publisher, right? Wouldn't that technically mean inhouse Nintendo games are indie? 🤔 Answer: “Indie” today primarily refers to budget size...
28.10.2024
dimestoretajic said: I must ask you what may be the most important question in the history of this blog. Why on God's green earth do NPCs, especially ones on escort missions, NEVER match the player...
27.10.2024
Anonymous said: Follow up, why don’t escort NPC have a sort of reverse rubber banding, so when the NPC gets X distance ahead they become Y% slower and then match players speed when the player is close...
Anonymous said: Mario Wonder, Mario Party, both latest Zelda's, HAL, GameFreak, Insomniac, and several others had major leaks within the last year and a half. I feel like this has been ramping up in...
26.10.2024
Anonymous said: Hi, I want to ask is there's any requirement to emailing feedback to developers? Or should we just fill out in game survey forms and not send mails? Thank you in advance Answer: You...
19.10.2024
Anonymous said: Is there a "wrong/right" way to boycott a game (besides obivious attacks and death threats? I can't find the tweet nor recall the specifics, but it was about an not related developer...
18.10.2024
Anonymous said: Is NDA common in the game industry? Is there any consequence to me as a employee in my career to sign one of these? Answer: NDAs are super common in the game industry. Most games have...
17.10.2024
ralinsaur said: Recently, Jason Schreier revealed some bts talks with Blizzard devs who told him that they were trying for an RTS for years but were denied by execs. I understand that execs weigh...
Anonymous said: In multiplayer games like Call of Duty and Apex Legends, I see many complaints about SBMM (Skill-Based Matchmaking). The main criticism is that it doesn’t allow strong players to play...
12.10.2024
Anonymous said: I've occasionally seen this common bug in several games where a character gets stuck in what seems to be the center of the map, doing a T pose. Is this is a common output of several...
11.10.2024
Anonymous said: Say you've got a dungeon that can be played with 1-8 players; how do you scale that for each number of players? What variables tend to wind up being the most fun to have tweaked (enemy...
09.10.2024
Anonymous said: Hi there! I am planning on making a jrpg style game, but was thinking of making fan games of other jrpgs to gain knowledge and experience, is it a good idea? Answer: Yes, I think it is...
05.10.2024
grdelemos said: The time required to develop games has been getting longer and longer. Do you think there's any solution to reduce this time, like some kind of technological innovation, for...
03.10.2024
ralinsaur said: When developing a live service game, is there a standard for how far into the future your team plans in terms of content like say a preseason and first season worth of content...
02.10.2024
Anonymous said: Is classic game porting/remastering becoming its own specialization? What I mean is, of course it's happening more these days, so/but is space growing to be someone who specializes in...
28.09.2024
Anonymous said: What would it take to have a resurgence of physical games (for PC mostly)? I recall multiple times of digital only games being taken away by companies and there being an uproar about...
27.09.2024
Anonymous said: Why do you think MOBAs manage to remain so popular when losing a match can be such a long and arduous process? Answer: MOBAs as a genre generally sustain themselves primarily because...
26.09.2024
Anonymous said: How do you go about balancing appeal for mooks or the lowest importance NPCs? Answer: The principles of appeal still apply, even when designing mooks. Good mook design has resulted in...
24.09.2024
Anonymous said: Related again to Concord: back in 2016, when Overwatch and Battleborn released simultaneously, I read somebody online say that Overwatch succeeded not because it was a better game, but...
21.09.2024
skyscraperview said: In a previous post you mentioned that "the cost of development for AAA fidelity games is mostly too high now to be profitable on their own". And we have heard that it's more...
20.09.2024
crljmb said: How do you see the price versus value proposition of the new PS5 Pro, as a developer? It feels like the increase in graphical fidelity is fairly low compared to the man hours put into...
19.09.2024
Anonymous said: I'm willing to accept that AAA games should often be sold at a higher price to help deal balance the increasing cost of development. Do you think that companies would do better to...
18.09.2024
Anonymous said: How do pro consoles affect what happens to developing games if any, considering you have to make a game that also has to work on the less powerful console. Answer: We typically have a...
14.09.2024
Anonymous said: Shouldn't Overwatch also have the same problem then in regards to visual clarity? I'm sure if you were to give people Juno and Brigitte people would struggle telling what their role is...
13.09.2024
Anonymous said: Would you agree that one of the only ways Concord stood out from its competition was through its character designs? Going just off their clothing, their color palettes are...
12.09.2024
Anonymous said: Under what umbrella does a camera for a 3D game tend to fall? That is, is it more of a game design concern, art direction concern, or engineering? Answer: It’s primarily a feature...
11.09.2024
Anonymous said: Hello, I'm an aspiring game developer generalist but I honestly have no clue where to start, and my lack of attention span does not make it any better, do you have any advice on how to...