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8 | Follower
Ask a Game Dev | Tumblr
20.12.2024
Anonymous said: How do you know when you should come up with a generalized solution for a problem, or just make the problem impossible via (for example) strict level design? Answer: It really depends...
23.12.2024
Anonymous said: How is it looked by Managers/Recruiters to look at a resume of someone who left a long time developed AAA project of 3+ years before the game was launched? Answer: There’s nothing...
Anonymous said: I mean this genuinely despite how it may sound, but: are minor profile cosmetics particularly valued by players? I mean like titles, banners, icons, maybe even playmats or things like...
24.12.2024
Anonymous said: How do companies decide how many people are needed to build a game that's been greenlit? Answer: The team’s leadership (with input from the publisher) figures out how much time the...