Enhancing mobile performance with the Burst compiler
As part of a recent session at Unite Now, we discussed how technology in the Burst compiler enables developers who are building projects with Unity to take advantage of the Arm Neon instruction set. You can use the Burst compiler when targeting Android devices to improve the performance of Unity projects supported by Arm architecture. Unity and Arm have formed a partnership to enhance the mobile game development experience for the billion-plus Arm-powered mobile devices in the Android ecosystem. For game developers, performance is paramount. Year after year, Arm invests in improving its CPU and GPU technologies to provide the advances in performance and efficiency needed to build richer experiences. Recently, Arm announced two new products, Cortex-A78, which provides greatly improved power efficiency, and the even more impressive Cortex-X1. These hardware developments are complemented by advances in compiler technology for the Arm architecture. Compilers ensure that when you develop high-performance games, they are translated and optimized into efficient binaries that make the best use of the Arm architecture’s features.