News
Entertainment
Science & Technology
Sport
Business & Money
Life
Culture & Art
Hobbies
8 | Follower
Stack Exchange - Game Development
20.10.2025
For context: I am currently working on a BepInEx Plugin for the Unity-based game Hollow Knight: Silksong. The goal is to be able to replace the base game sprites with custom ones, as well as extrac...
The "Car" in question is a plane. The question is pretty self explanatory. Here's the Car in the Hierarchy: Here's the car in the inspector: And here's the PlayerMovement script: using
I have a skeletal mesh with a Physics Asset assigned to it as such: This skeletal mesh is used within an ACharacter with collision settings as such: And an actor which has the overlap event as su...
import 'package:flutter/material.dart'; import 'dart:math'; void main() => runApp(BlockPuzzleApp()); class BlockPuzzleApp extends StatelessWidget { @override Widget build(BuildContext cont...