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Stack Exchange - Game Development
01.05.2025
I'm writing a Software 3D Renderer in C many months after I first originally wrote it in Python. It is made using SDL2. My engine currently has depth shading, perspective correct texturing and some
I'm making a 2D ball game in Unity v6.0, now in the process of adding some 2D lighting. The player ball is a circle sprite. To make it look like a sphere, the sprite has a normal map added as a sec...
I set my game viewport to QHD and my UI Builder viewport to match game view. Yet in my UI Builder the window is nicely scaled within bounds, and in game view it is waaay too big. How can I make them
02.05.2025
I am developing a tool in unity that requires some objects from the active scene, and currently, I am working on a system to save the data so that the user does not have to enter it manually each t...