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8 | Follower
Stack Exchange - Game Development
21.11.2024
I'm developping a finite state machine AI where some interaction with NPC can be made through popup window with some choices. The image below shows how it looks like. The player (right here) inter...
I am working on a robotics simulation application in Unity. I want to replace the default physics engine, PhysX, with Mujoco. My goal is to enable a toggle within the Unity application to switch be...
I’ve set up an animation trigger (Any State -> Fire) to interrupt all other animations, and it works as expected most of the time. However, I’ve run into an issue where, if the Animator is in the
I am developing a bullet-hell game and struggling to implement the snake movement logic. I try to record the head's positions and update bodies with these positions. using Saltyfish.Util; using Sy...