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  1. home
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  3. Stack Exchange - Game Development

Stack Exchange - Game Development

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Stack Exchange - Game Development

07.10.2025

3d - Why does early z not work with fragment shaders using discard - Game Development Stack Exchange

I am currently trying to understand why using discard inside of a fragment shader disables early z. I am using a simple cutout shader, which discards fully transparent pixels. In a scenario where I

Stack Exchange - Game Development

07.10.2025

javascript - HTML5 game pauses when you go to another tab - Game Development Stack Exchange

I'm making a simple game and I use requestAnimationFrame. Now the problem is that when I change to another tab the game pauses and when I return the game continues. This is really bad because the g...

Stack Exchange - Game Development

08.10.2025

game design - Rotation and unique identification - Game Development Stack Exchange

My question relates to content rotation and data management of the emerging objects in a database. I assume a networked game, with a server-client model. Unspecified objects in the game world are r...

Stack Exchange - Game Development

08.10.2025

Unity FPS (Frames Per Second) - Game Development Stack Exchange

I am playing a scene in Unity editor. If I play the whole scene, the FPS is 125. Next, there are 2 test cases. Case 1: If I disable some big game objects first, and then play the scene, the FPS is ...

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